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Windows System Programming

 

Microsoft Windows is a complex operating system. It offers so many features and does so much that it's impossible for any one person to fully understand the entire system. This complexity also makes it difficult for someone to decide where to start concentrating the learning effort. Well, I always like to start at the lowest level by gaining a solid understanding of the system's basic building blocks. Once you understand the basics, it's easy to incrementally add any higher-level aspects of the system to your knowledge.

Jeffrey Richter

 

 

Understanding Windows Development Environment

Error Handling

Available Libraries

Programming Semantics

Coding Standards

Windows Architectures and their differences

 

Windows Inside Look

Architecture of Windows NT based Systems

Various Win 32 Implementations

Key System Components

Operating System Model with respect to X86 Architecture

 

Multiprocessing & Multithreading

Writing first basic windows application

Programming Processes:

   Creating

   Terminating

   Enumerating processes running in the System

Programs based on above concepts.

 

Multithreading:

   Thread Basics

Processes & Threads fundamentals

   Thread Internals

   Writing multi threaded applications

   Programming different states of Threads

   Scheduling, Priorities and Affinities

Understanding Synchronization

   Synchronization Primitives

 

Programs based on above concepts.

 

Windows Memory Architecture

Memory Architecture

Using Virtual Memory

Memory Mapped Files

Heap

Programs based on each subtopic.

 

Dynamic Link Libraries (DLL)

Basics

Implement your own DLL

Programs Based upon above topic.

 

API Spying Techniques

Injecting a DLL.

DLL Hooking

 

Introduction to Windows Device Drivers

 

Setting up development environment

Device Driver Fundamentals

Implementing a basic device driver.

 

  

Course can be customized as per the student’s requirements.